Spatial Audio

There has been a resurgence of interest in the commercial market for everything related to spatial audio. This includes VR headsets for gaming, augmented reality and beyond. As a composer with my own multichannel audio studio I often create works that rely on specialist playback environments. In an effort to promote wider availability of such works for creation and performance, I am developing a commercial application that will allow composers and anyone interested in this field to develop multichannel audio mixes without the need for an array of loudspeakers. Check back for updates as this project progresses and get in touch if you are interested in becoming a beta tester.